
Greeting Strategists!
First of all, thank you all for continuing to be very supportive of the project and creating such a fantastic community.
Many of you were waiting for the arrival of more improvements, especially those most voted or requested by the community, it is a pleasure to announce that I have worked hard to provide several of them in this update, along with other necessary improvements or fixes.
Below is the list with all the content of this update:
New features/content:
- Improved Pathfinding of Units
- Added New Mechanic: Burning Units(With new animations and effects)
- Added Order Queue System (units will no longer get stuck when you give them orders)
- New Map: (4) The Battle of Platea
- Vulkan Support Updated
- Improved Double Click Unit Selection System
- Improved HitBoxes for All Buildings
- Added Stand Up and Down Animations for Models that did not have them
- Reduced RAM usage over time by 5%
Bug/Error Correction:
- Fixed SFLB_Behaviour Critical Crash
- Fixed several multiplayer desyncs and crashes
- Fixed bug that did not reduce the number of gathered weapons available when re-equipping units
- Fixed Bug that also selected workers with gathered weapons when you double clicked on a unit
- Fixed spells where autocast was not working correctly
- Fixed sometimes units would not deal damage to buildings when attacking them
- Fixed Bug that caused the Macedonian AI not to produce Amazons
- Fixed Glith showing formation radious on some buildings
Balance:
- Balance of Easy & Medium AI
- Reduced the price of Advanced Architecture Upgrade in all civilizations
- Removed Vehicles Spells & Upgrades due useless
I hope you like this update and feel free to give your feedback or any suggestions as always.