While pushing the earlier patch I noticed that fog wasn't loading from saved files correctly. So without further delay:
- Fog is now loaded correctly when loading a saved session.
I did notice that the whole save/load process for fog assumes that you:
- Start with a map full of fog.
- Remove/add fog as needed as your players explore.
If you start with a blank slate, then add fog by hand, you'll notice your save game loads completely blanketed with fog. This is a known issue I'll try to address soon in the future.