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0.8.0 Build Update Notes

Notice:

1. This version is not compatible with save files from previous versions;
2. The maximum level of Spring Of Life is locked at level 12, and the maximum level of PuPu is locked at level 4 in this version.

Game system update:

1. Hero-related system adjustments:

  • Added the "Obelisk" building, which can be repaired after the Spring of Life reaches level 3, and the hero can be summoned after construction;
  • After the hero is summoned, he will be stationed in the designated tent in the park, and he can be sent repeatedly to complete specific commissions;
  • After building the Hero Hotel, hero will pack the tent and live in the inn.

2. Added "Tower of Courage" and "Hero Hotel"

  • It can be built after the Spring of Life reaches level 12;
  • After repairing and activating the "Tower of Courage", you can build the "Hero Hotel" in the park
  • The "Drink Area" is at the center of the "Hero Hotel". Different areas can be built around it. In different areas, heroes can carry out some activities to add buffs to subsequent adventure activities. Different regions can assign different hero commissions.
  • Each hero can have his own room for recovery and rest after "accommodation area" is built.
  • The commissions that can be dispatched in the hotel are collectively referred to as "hotel commissions". They can be activated by ordinary adventurers achieving certain specified adventure content, and you can choose a designated hero to take the adventure.
  • After the hero completes the designated inn commission, his "biography" story can be unlocked

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3. Modification of the Adventurer's "Park Evaluation" mechanism

  • The original "satisfaction" was changed to "Park Evaluation"
  • When an adventurer leaves, he will evaluate the park according to three values: whether the commission is completed, whether the wish is completed, and adventure satisfaction
  • Added "Adventure Satisfaction" (little smiley face) to the adventurer. During the adventure, the adventurer can get a smiley face every time he meets certain conditions (you can check it in the Adventurer Collection), and the evaluation of the park will be increased according to the completion rate of the final smiley face.

Content update:

1. Park building adjustments

  • Added 6 Swamp City buildings, corresponding to 4 new main storyline commissions and 7 related story lines
  • The appearance of PuPu in the park building has been adjusted, and the appearance of some buildings has changed according to the story line
  • Adjusted the configuration of some commission content, goals and rewards
  • Adjusted the scope of acceptable commission for different identities

2. Adventurer related updates

  • 1. Added 4 adventurer identities: alchemist, librarian, botanist, barbaric warrior - Correspondingly add 17 new wishes and 38 unique story lines
  • 2. For each identity of the hero, the appearance of the hat has added subtle differences
  • 3. Adjustment of the original 8 identities - Adjusted the wishes that can be generated at different levels of identity - Adjusted some wish content - Adjusted wish rewards

3. New heroes: Kexin, Xifeng

4. Added weather "Spore Season"

  • There are irreversible mushrooms growing in the Park, and they are full of spores;
  • The action speed of the hero is slowed down.

5. Challenge related adjustments

  • Added a challenge type: within the time limit, complete a certain number of interactions of a certain type to complete the reward
  • Added Goblin Coins as rewards for challenges

6. According to the new content, the guidance has been adjusted accordingly
7. Updated and adjusted the comic content of the main storyline

Other modifications:

1. The number of progress displays in the adventurer's adventure state is optimized
2. The effect of weather events will not affect the interface effect
3. In the page related to the adventurer, a jump function to the collection of the adventurers has been added
4. Adjusted the display icon of "Status of the Adventurer"
5. Adjusted the effect of "Change Room" to speed up the dialogue speed of the hero in the room.
6. New animation of the Dark Goblin in the beginning.
7. Adjusted part of the AI logic of the hero looking for the room
8. Add audio control, display adjustment, whether the opening animation has been played, etc. to the player's local record file.

Bug fixes

1. Fix the point-through problem of some game interfaces
2. Fix the problem that the adventurers sometimes gets stuck in the building
3. Fix the problem that sometimes the building in PuPu Home can be built beyond the border