Greetings, survivors!
We hope you're enjoying the summer season ☀ we've been busy working on a huge update here at Shotx, to make your summer days even more awesome!
We're super excited about this update because it's our biggest one yet. We want to express our gratitude once again for all the support, feedback, and bug reports you've provided. Now, let's jump right into what's new in this update.
New Combat Cards!

Combat is a HUGE part of The Dead Await and this update brings 13 new cards for you to unlock! We've also included some extra cards that are available right from the beginning of the game.
There's "Scatterstorm" for when you need to shoot through the whole mob of zombies at once and "Bonebreaker" for - well, to crush some bones and make sure the enemy remembers it with status effects.
New Equipment & Weapons!

That's right! We've also added many new weapons and equipment. Crowbar? Check. Denim jacket? Check! Umm.. a nice comfy beanie? Yep, also check!
Now you know what you're wishing for when the loot drops 😉
New NPCs & Side Quests!
We've also added new side quests along with new NPCs, some of which are also available in the Prologue version. I'm not going to spoil too much, so here's a sneak peek at what's hiding in West Bazaar!
Positive Character Status Effects 😍
Get ready for a boost of positivity with our latest character status effects! Introducing Adrenaline, Healing, Enraged, and Courage, these temporary buffs will give your character a significant stat boost. Feel the rush of Adrenaline, restore your health with Healing, unleash your inner power with Enraged, and bolster your bravery with Courage.
But that's not all! We've also introduced three new health items to aid you in your journey. Say hello to Booster, Kill Pill, and Death Drive. These items all have a chance to result in a positive status effect.
New Features!
Besides the new content mentioned above, we've also been working on some new features.
We've introduced a new feature that adds ownership to cubes in the game. Now, if you're near a cube that has an owner, they can interrupt your actions. For instance, if you're attempting to loot a house and the owner is present, they will intervene and prevent you from proceeding. It adds an extra layer of challenge and realism to your gameplay experience. Stay alert and be mindful of the owners!
We've taken note that players who are new to card combat might feel a bit overwhelmed when playing TDA for the first time. Even after completing the tutorial, they may have some questions and uncertainties. To address this, we've made an exciting addition to the game.
Introducing the journal in combat mode! Now, players can access helpful tips and information whenever they need it. Whether you're in the midst of a challenging battle or simply looking to refine your strategy, the journal is there to assist you along the way.
Another addition to the combat mode is the card hover tip. When hovering over cards with special effects, you'll now see what each effect does. We're also planning to add a new game option in the future for those who want to disable this functionality.
New cube type!? Yep!! We've introduced a new cube type that can be tied to gaining specific positive status effects. Next time you're lost in the woods, you might find spring water cube or even a wishing tree one that will result in a healing status effect being applied to your group. These cubes also have a recharge timer set, so you can't continuously keep returning to abuse it.
Important Bug Fixes
We've gone through all the bug reports and fixed some pretty important bugs. Make sure to read the changelog, and if you manage to come across a bug that's not listed here, please do report it to us! 😇
NOTE REGARDING THIS UPDATE: It's advised to start a new game because of some major changes. Loading an older version savefile might work, but may end up being bugged.
Have fun! 🥳
If you enjoy the prologue, please consider wishlisting the full game on Steam! 🥰
https://store.steampowered.com/app/2393580/The_Dead_Await
Be sure to follow us on Twitter for updates and join our community on Discord for sneak peeks and share your feedback!
Please note that some of the listed changes might not affect the prologue version.
v.0.6.3.1
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ADDED:
- Added: New combat card - Double Stab (Melee Bladed)
- Added: New combat card - Quick Stab (Melee Bladed)
- Added: New combat card - Backstab (Melee Bladed)
- Added: New combat card - Piercing Passion (Melee Bladed)
- Added: New combat card - Blunt Force (Melee Blunt)
- Added: New combat card - Bonebreaker (Melee Blunt)
- Added: New combat card - Brutal Strike (Melee Blunt)
- Added: New combat card - Headshot (Pistols)
- Added: New combat card - Viper's Strike (Pistols)
- Added: New combat card - Silver Bullet (Pistols)
- Added: New combat card - Scatterstorm (Shotguns)
- Added: New combat card - Annihilator (Shotguns)
- Added: New combat card - Shotgun Impact (Shotguns)
- Zone 1 combat cards are now finalized
- New companion: Gregg
- Added: New main quest - The Truth Unveiled
- Completed Bazaar - Central Hub
- Completed West Bazaar
- New feature: cubes can now have an owner and interrupt player action (e.g. looting/stealing)
- Added: New NPC - Kako
- Added: New NPC - Yuri
- Added: New NPC - Ryan "The Shadow"
- Added: New NPC - Matt Black
- Added: New NPC - Jonny Jolls
- Added: New main quest - Little Girl, Big Plans
- Added: New main quest - Adventure Begins
- Added: Miniboss - Twins
- Added: Gregg combat animations
- Added: Abandoned Warehouse in West Bazaar
- Added: West Bazaar crowd scene
- Added: Enemies can apply block on combat start
- Added: Camp interactions & party management
- All zone 1 equipment items are now finalized
- Added: New item - Fighter Gloves
- Added: New item - Rusty Pipe
- Added: New item - Crowbar
- Added: New item - Kompakt S1
- Added: New item - Old Revolver
- Added: New item - Sawed-off Shotgun
- Added: New item - Beanie
- Added: New item - Sweater
- Added: New item - Denim Jacket
- Added a new side quest: Debts To Be Paid
- Added a new side quest: Rebuilding Bazaar: Jake
- Added a new side quest: Rebuilding Bazaar: Michael
- You can now access Journal/Catalogue during combat
- Added: New tips during combat
- Added a new journal tip: Combat Status Effects
- Added a new cube: Spring Water
- Added a new cube: Wishing Tree
- Added a new cube type: Healing (adds healing character status effect)
- Added a new item: Death Drive (% chance to add courage)
- Added a new item: Kill Pill (% chance to add enraged)
- Added a new item: Booster (% chance to add adrenaline)
- Character status effects rework: added more positive effects (Adrenaline, Healing, Enraged, Courage)
- Added a new journal tip: Character Status Effects
- Added a new side quest: Father & The Doll
- Save files: Added prologue check
- Added: Deh Billy non-prologue dialogue
- Added: Hover tip that appears when hovering over the card to explain what it's special effects are FIXED:
- Fixed: Book of Wisdom excludes cards that aren't already in the deck
- Fixed: NPC small talk can cover Marco's dialogue lines during a cutscene
- Fixed: Missing shotgun hit animations
- Fixed: Missing shotgun guard animations
- Fixed: Clicking GUI buttons in camp can result in opening Campfire menu instead
- Fixed: Crash after pausing game during combat mode (only affected specific scene)
- Fixed: While supply drop is active the total supply values shown are wrong
- Fixed: !IMPORTANT! Supply burn rate is wrong (not in sync with total amount)
- Fixed: If you do something out of order such as try your tutorial game of Blast before reading the popup you get the popup permanently stuck on screen
- Fixed: Blast - minor bugs
- Fixed: Combat mode freezes if an enemy is killed while having a guard status effect on