Hi again! Sorry about the slow update schedule. I have been a bit busy with work, and I was also working on a thing for the game that I haven't yet got functioning the way I want. So in the meantime, here is everything else I was working on that DOES work! (I think)
NEW CONTENT
- Added two new ships accessible from the start to give new players more options!
- THE CUTTER: Twin laser guns with a missle barrage ability!
- THE WELDER: Fragment cannon with a gravity well ability!
- Changed powerups to slightly increase respective stat permanently until destruction of ship
- Added some more random probe encounters for extra points
FIXES and IMPROVEMENTS
- Changed the picker's ability to a instant reverse boost, its very fun
- Added forwards and backwards buttons to ship selection
- Slightly increased lancers firepower
- Slightly decreased projectile speed of other ships that may have made the lancer feel obsolete
- Fixed some tightly packed explosions giving invulnerability to entities in the blast radius
- Changed portal VFX to better resemble an actual portal
- Changed some projectile and ship sprite designs to look better
- T3 enemies no longer drop powerups, they are instead constructed from blueprints
Thanks again to those who leave comments and reviews, I enjoy reading all of them and they make me really excited to keep working on the game!
KD.
