New items:
Necklace of Thorns: Deals 1% of max HP (including shield and armor) damage (once) to yourself every time you take damage (increasing by 0.5% for each one). Increases all item trigger rates by 5% (increasing by 2.5% for each one).
Charged Electromagnetic Gun:Fires an electromagnetic blast every 10 normal attacks. Each blast deals 600% of base damage (+300% each).
Added game music appreciation page.
Added background music for the room where the game continues.
Added a reminder of the cursed treasure chest.
Increase the probability of obtaining rare items after the level of the altar is increased.
Fixed the item [Monster Heart] held in multiplayer, and under certain circumstances, the game ends immediately before the character is revived.
Fixed the first [Thirst] status obtained by [Berserker], it will disappear before a second has elapsed.
Fixed rewards given by elite missions, which may be generated in incorrect positions. And the spawn location is now slightly offset from the portal.
Fixed the problem that the pet [frog] does not work on the client side.
Fixed that village damage to scarecrows is also counted in the damage calculation.
Fixed [Zombie] can no longer be used with [Giant Potion] to make it bigger after it becomes gigantic.