We fixed a few community-reported bugs that in rare cases could be detrimental to the game experience, and made some minor improvements that trickled down from working on the sequel.
Change log 1.3023
Improvements
Performance improvements to high-level pathfinding
Skirmish AI will attack more often late-game despite meeting a large army in their last attack, if they manage to re-train a large army of their own
Bugs
Fixed a problem that in some cases could stop nomads from spawning in mission 2 and mission 8
Fixed a problem that could cause problems if re-playing mission 2 and mission 8 multiple times in the same session
Fixed a rare bug that could crash the game if a villager was skinning an animal at the same game tick as the animal meat fully decayed
Fixed a case where you could add a building into a group of buildings and when multiple selected the one under construction would have its construction reset if asked to train unit
Fixed a rare case that prevented skirmish AI from successfully placing a military building and getting stuck in its build order progress because of that; this same bug could cause the skirmish AI to order the wrong amount of villagers to construct a building in general
Fixed paragraph spacing in mission 2 back to work advice panel