Hi all,
A few fixes for the 0.2 alpha branch settings menu here.

Fixes
- Fixed settings changes not applying immediately.
- Fixed the controlled vehicle firing when clicking resume in the pause menu.
- Fixed control rebinds not applying instantly.
- Fixed control rebinds not reverting when cancelling settings changes.
- Fixed photomode not correctly applying movement speed settings.
- General stability improvements.
Additions
- Added a 'Low' vehicle shader quality, adjustable with the new 'Shader quality' option in the graphics settings. Removes non-essential effects to improve GPU performance.
- Added DLSS quality settings.
- Added low, medium and high quality options for TAA and SMAA.
Changes
- Tweaked TAA to be better suited for fast moving vehicles.
- Removed obsolete "Ignore space requirements" and "Place anywhere" cheats.
- Removed "Override cannon traverse rates" cheat.
- Removed double-click to change compartments setting. Compartment selection has improved enough to make this obsolete.
- Control rebinds are now synced with the Steam cloud (if enabled).
- Split display settings into a seperate settings tab.
- Disabled track microbumps due to the current implementation being too CPU intensive. This will be reimplemented with a different approach.
Working on crew posture next.
- Hamish
