This update is the start of a small, but important addition for Nin Online. These are two invisible (no visuals) equipment slots that are meant to further allow players to design and stat their character's performance.
Features

Added Ring Equipment Slots Rings will be obtained as loot from enemies and will be rare and have different tiers. The amount of a boost it will provide will be small, but useful. Unlike clothing, they will mostly have level requirements.
Added Equipment Slot Item Type Preview Icons This just makes it easier when you have empty slots to know what is missing, or to acquaint yourself with equipment types early on.
(Devs) Added Weapon Type Requirement to Items/Equipment Primarily added for weapon skins to be limited to weapon types.
Added Bounty Claiming Mission Objective This was previously done using visual scripting in our map editor but did not work with our new Bounty Station UI, which is why it's been delayed till now.
Changes
Improved Team Duel win/lose condition Whole team should be defeated before a loss is counted.
(Devs) Improvements to NPC Loot Table Editor
(Admins) Added timestamp to server shutdown messages in server console
Bug Fixes
Fixed a bug involving Faming other players
Fixed a bug involving saving null players stuck in save queue
Fixed Live Server Properties editing by admins causing Tournament Leaderboard to pop up
