Stability Report
The game service has been much more stable than it was at launch, but as we push updates, expect there may be things we overlook to try to get the game the features it needs. I'm trying to address everyone's gripes, and so it's very much a move fast and break things approach. This is why the game is still marked as an Early Access game. When things are more stable and I'm at liberty to push bigger, more tested updates, I'll resign that title!
As it stands, everyday, I'm fixing over a dozen bugs and fixing exploits that need to be removed from the game immediately, which is why I have to do these really quick updates so often.
256 Steam Players All-Time High
Yesterday, we somehow managed to beat our previously 217 record of Concurrent Steam Players. This was because our Game Masters were hosting the Mist Village Chunin Exams. We saw over 100 players on the same map, and over 320 players in-game during the exams, and stable numbers throughout the rest of the day.
Nin Online has frequently been breaking into the Top 100 MMORPG on Steam. Beating out games made by large companies and their multimillion dollar game releases. This isn't even just launch hype! Nin Online is growing since launch, which is uncommon to see in the MMORPG space. Usually there's a huge uptick in players followed by a sharp decline.
I don't expect this record to be beaten for a long time now, because these were inflated numbers thanks to an event, and not a normal day. But who knows... If you like Nin Online, please do leave a review and tell your friends about it!
Content
Rebalanced Bubble Techniques Soap Explosion Technique: Damage reduced from 35 to 17/17/18 with 25% scaling Soap Explosion Chain Reaction: Damage reduced from 35 to 18 with 25% scaling Great Bubble Shark: Damage Reduced from 25 to 12/12/13 with 25% scaling Bubble Shark Explosion: Damage Reduced from 35 to 20 with 50% scaling These jutsus were dealing 2x the damage they were supposed to because of the way Chain Reaction / Explosion works
The Forgotten Champion Added new questline "Mysterious Well" (Level 43+)
Something stirs beneath the surface in Mysterious Well - a presence long buried begins to wake. Whispers return to the wind, and forgotten names press against the edge of memory. The silence is breaking, but not everything wants to be found. New secrets, unseen battles, and rewards cloaked in shadow now await.
Thanks to Delp & Luhan for helping out and making it possible!Added Silk as a dropable resource from Larvas
Added Fabric Sheet as a craftable item for the Weaving Proficiency
Added Leather Patch as a craftable item for the Weaving Proficiency
Added Tanned Leather Patch as a craftable item for the Weaving Proficiency
Added Leather Strips as a craftable item for the Weaving Proficiency
Nitroyu Fan is now craftable
The Nitroyu Fan recipe is now obtainable
Added Obsidian Ore to War Zone maps
Obsidian Bar is now obtainable
Hunter Warglaive attack speed decreased from 1.6s to 1.4s
Hunter Warglaive base damage increased from 23 to 26
Hunter Warglaive strength requirement decreased from 120 to 105
Features
(Devs) Added Empty Mission Filter in Mission Editor
Changes
Improved NPC Run Animations This has been 'improved' a couple of times in the last month, but it's been broken. It's because a lot of the NPC animation code were archaic code from the start of the game's development back in 2013 and need major reworking. This time, it's a lot better!
Improved the quality of the Splash Screen video intro when the resolution is smaller than 1080p
Added more Prison graphics for upcoming update
(GMs) Game Masters can now target Cloaked Players and see their names
Bug Fixes
Fixed Daily Missions not being repeatable ever
Fixed Sand Village Passive
Fixed a crash caused by Guild Window
Fixed Jutsu End Animation sending twice unnecessarily
Fixed tile position jutsu animation position being wrong
Fixed Sensory not working once the player leaves your circle and re-enters
Fixed Warp Type Jutsu not working
Fixed Steam News appearing while Splash Screen is playing
Fixed NPC Knockbacks not working
Fixed Map Warp Names sometimes jittering
Jumping and entering another map no longer triggers a leap
Fixed issue with Typing Bubbles remaining after a player logs out
Added Fail-safes for Elections in-case election stage timers pass when the server is offline
Fixed Achievements UI messing with other UI styles
Fixed Non-Daily/Non-Repeatable Missions being repeatable
(Devs) Fixed Daily Missions filter in Mission Editor not working
(Devs) Fixed Saving maps not spawning Events
