Fix issue where Isabelle was effectively wielding the Amulet of Yendor, making her way too tough.
Other tweaks to Isabelle fight: 1. She now uses the Iron Will prayer at the beginning of the fight; 2. She only resurrects the minion that complements her combat style.
Rebalance combat peeps in Rumbridge. They were tier 30-35 combat, bumped it down to 15-20 at most.
Rebalance damage reduction. It's a combination of two quadratic curves, one based on player's defense bonuses and foe's accuracy bonuses and the other based just on the player's defense level.
Tweak ghost binder's ring to absorb damage every 1-4 turns from the undead instead of a random 25% chance.
Improve anchors for all doors when opening doors.
Ignore ammo bonuses if equipped but not used by the ranged weapon being used (e.g., having arrows equipped and throwing a boomerang).
Disengage from combat when running out of ammo.
Fix potential crashes when performing actions that spawn things. For example, if you left the Foggy Forest just as the Lumberjack tried to light a fire, the game might crash.
Fix crash if player dies to Cthulhian parasite miniboss in High Chambers of Yendor. The boss would proceed to use Soul Siphon and not validate that the player was in the instance.