Greetings Neo Earthers!
I'm pleased to bring you a new update, in 1.8 you will find:
Smoother unit movement
Gone are the 'unit fades out and then reappears in new location' type movement transitions, replaced with less choppy 'unit sprite glides to new location' type transitions to be easier on the eye.
Missed attack mechanic added
Units can now sometimes miss their attack by random chance, with enemy units slightly more likely to miss than human ones.
Bugfixes:
fixed multiple shadows spawning bug with civilian sprites
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