I can't tell you how glad I am. We have worked so hard for the last four years to get Monarchs Dawn to where you can enjoy it.
The time has come.
It's fun, it's amazing, it's a Moba like non before.
Now, grab a drink and let me tell you about the changes we have made.
New Arena
The map has been completely reworked. Some of you might remember the dusty yellow beginnings of Monarchs Dawn. Now we settled in greener pastures in the middle of a big forest.
Weapon increases in power
You like leveling up? Now weapon gains in power as you level up. Your attacks hit harder and your abilities gain too. At level 18 you will be an unstoppable force of nature.
Minions, Towers, Monsters
We spent quite a big amount of time working on all of them. We hope that you will enjoy mowing them down. You can even see Monsters in the jungle.
Item Shop
Additionally, to your power gain with levels, you can now buy items in the shop. There is a huge verity to pick from. From raw damage boosts to armor that makes you hard to kill, it's all up for grabs.
From here on out
In the near future we will complete the missing systems like jungle monsters. From there on, we can focus specially on new weapons and balancing.
We work on a weapon for every class. With the initial cast you will have fun, no matter if you want to play an offensive tank, storming the enemy lines, a marksman gunning said tank down, the support healing the marksman or the assassin that is gone to kill them both.
Monarchs Dawn is a community driven project.
Many of you pre-alpha testers have given us immense help. I want to thank you for that and encourage others to tell us what they would like to see.
If you would like to participate in the closed alpha, message me at [email protected]
-Jason