SpaceBourne 2 – V1.0.3 Hotfix
Thank you all for the incredible amount of feedback and reports following the recent updates. This hotfix resolves multiple UI issues, combat inconsistencies, and dungeon-related problems — alongside a few community-requested improvements.
Fixes
Fixed an issue in the Faction Tutorial where progressing early could soft-lock the game.
Resolved a bug that allowed nodes not owned by the player to appear on the scanner.
Ammo crate contents now display correctly after opening a crate.
Soldier equipment stats now show properly in the character menu.
The Continue button on the main menu now loads the most recent save as intended.
Corrected inconsistent firing directions for weapons mounted on Xanthean ships.
Ammo refills now trigger the proper on-screen notification.
Fixed issues with embarking/disembarking Heavy Fighter-class ships.
Building a station with a duplicate name no longer causes existing stations to disappear.
Mouse/camera sensitivity now behaves correctly while using the jetpack.
Fixed an issue where stations could spawn inside battlefields on Invasion maps.
The Landing Tutorial pop-up no longer reappears after loading a save.
Fixed a bug that could cause the (T) Scanner map to display as a white screen.
Adjusted enemy levels in the Mercenary Guild entry mission to scale more appropriately.
Fixed calculation issues affecting shield and armor skills.
Resolved an issue where the character’s 3D model textures could appear corrupted in the character interface.
Mining Stations placing the player far away after warp is now fixed.
Dungeon bosses no longer spawn at higher levels than the dungeon itself. General dungeon balance has been improved. (A major update for Cave Dungeons is coming very soon.)
Fixed an issue where items could be incorrectly generated when transferring Misactor inventory to the ship inventory.
Resolved an issue where, after saving/loading while using a Misactor, the player could become stuck and unable to return to their ship.
New
Added new options to skip UI tutorials.
New construction completion notification system: You will now receive a pop-up alert when construction finishes — no more manually tracking build progress.
Info
Ship consumables are now managed directly from the Ship Interface, instead of the Services menu.
