29/05 - Trader issue now fixed as the fix I implemented decided to revert itself before I pushed it to steam

- When the player is tying to interact with the vehicle's engine or fuel the interact UI will be hidden
- Adjusted vehicle values for both new vehicles
- Changed binoculars view position so it aligns more with the player's eye line
- All vehicles are now shown in debug menu
- Increased size of player marker on map
- Increased POI and quest markers size

- Fixed not being able to get out of your vehicle after it's submerged in water
- Fixed dialogue with Shakes Cones Trader & Military Trader
- Fixed buildable turrets not damaging AI
- Fixed issues with invisible objects, and doors you can't open at random settlements
- Riot armor now shows its protection value
- Fixed not being able to break open or picklock containers if a buildable was too close
- Fixed first person view when exiting binoculars (Scopes were fixed shortly after 1.5 release)
- Fixed wrong vehicle name for Van & Swat Van
- Fixed police station spelling mistake
- Fixed one of random scavenger safe zones not having a marker
- Fixed occupation drop down duplicating its values
- Possible fix for random issue where you can't damage AI with a vehicle
