Hello, it's been a while!
Are any ghosts showing up for you? 👻
Released June 5, 2021: [No Ghost in Stay Home] 'm so happy that so many people have enjoyed it.
We're coming up on 5 years, and during that time I also released [No Ghost in Sky Elevator] and [No Ghost in Circus Caravan] as series entries, both warmly received.
I'd love to share some behind-the-scenes stories again when the 5-year mark comes around!
And then…
The new title I'm currently working on, [GLiTCHiA], scheduled for release in June, is the culmination of the NoGhost series.

The very first working title was "No Ghost in Retro World."
A simple game where you'd just loop short action stages — I expected to finish it in just a few months.
From there it grew into the demon child Aby, the game-within-a-game idea, and what I wanted to do kept ballooning.
Over 1 year and 2 months it's shaped up into a huge, dense game.
It also carries on many NoGhost-series staples: world changes driven by Error Levels, ending collection (called "Game Over collection" in GLiTCHiA), buying hints at the shop, and more.
It's been written up in plenty of articles too ;D
I'd love to make another simple click-horror game as a NoGhost-series entry too…!
The making is really fun (I can just toss in whatever idea pops into my head without overthinking), and there seem to be a lot of people waiting for the next one.
GLiTCHiA is scheduled to release on June 24/2026.
Please look forward to it!
I'd really appreciate it if you could add it to your wishlist. (Apparently it's good for Steam things.)
Around here :D ↓
I'll keep working hard. Thanķ̶͖́̕s̶͎̲̈́̒ ̵͉̈́͛f̶̮̼̕o̷̹͓̒͝r̵͔̯͝ ̵̩̩̀ş̸̅̕ṭ̵̜͌́i̴̛͇̚c̵͍̀́k̷͚͝i̸̭̬̍n̶͔͛ǵ̸̨ ̶͇̹̽́ạ̷̠́ŗ̸̛̺͋o̸̼̳͝͝u̴͖͈͂n̷̨̗̆̐d̵̹͛̏.̶͈̰͒͌