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A new patch for Chapter 2 just arrived!

Hey Warlocks!

We’ve just released the second patch for Chapter 2 of Project Warlock II. Our team is continuously collecting your feedback and working on new fixes for the game.

PATCH NOTES:

Improvements

  • Improved Crystal Sentry monster detection
  • Improved Player collision with Monsters
  • Improved inertia feeling of the player movement

Bug Fixes

  • Fixed an issue where monsters would glide around
  • Fixed monsters dodging through pillars, walls and obstacles.
  • Fixed "item fountain" problem with high combo values
  • Fixed Tutorial screen missing graphics in Episode 1
  • Fixed Bloom setting not working correctly
  • Fixed an issue when game might softlock after being killed when Armored Spike perk was equipped in Episode 2

Misc

  • Removed edge-detection effect
  • Removed an out-of-date Color Shader setting which did not work

We appreciate that you’re part of our Early Access and help us make Project Warlock II a better game with your constant feedback on Discord and in the comments.

Also, be sure to leave a review if you like the game. Steam gets our game in front of more people this way.


Connect with us on our official channels:

Follow Project Warlock on Twitter

Follow Retrovibe on Twitter
Visit Retrovibe Publisher Page