After seriously read the comments in the comments area, the following is the upgrade instructions made on July 8:
1: The game screen setting menu has been adjusted, the gamma value adjustment option has been added, and the resolution modification option has been added.
(some players reported that the game screen is dark, which may be caused by the quality of effects settings. Therefore, an explanation is added under the effects settings, and the gamma settings are added to provide further improvement.)
2: Limit monsters so that they can't fall out of the map to avoid the problem that players can't kill monsters.
(this is only a temporary solution. A better solution is that the monster will be hurt if it falls down. If it falls to death, there will be no such problem. I plan to finish in the next update)
3: In order to take care of the habits of some players, the function of y-axis reversal is added.
4: Some of the more open level maps increase roads and reduce the possibility of getting lost.
5: Some players feel that the attack action is too slow and not comfortable, so the attack speed of the protagonist has been increased. Now it's much more refreshing to chop. Correspondingly, the crystal required for each new dress has been increased from 100 to 200.
6: The prompt of game archiving has been added. Whenever an archiving event occurs, the prompt of successful archiving will be displayed in the upper left corner.
Conclusion: the setup menu of the whole game is not perfect at present. I plan to redesign the GUI completely. Therefore, many improvements will be made in a relatively fast and effective way at this stage. When the GUI design is down, I believe many problems can be well solved through setup.
Thank you very much for your valuable suggestions and feedback.
