Developer postOriginal post (opens in a new tab)

Bug Fixes!

  • Adjusted boundaries of all defense areas to fix the occasional issue of a player getting stuck on the environment. This same fix also keeps anyone from escaping. It's not safe out there.
  • Fixed a bug that could cause players to incorrectly defeat the Disco boss if not all zombies were killed during the slow song.
  • Increased the radius detected for player overlap to keep players from getting stuck in each other.

Endless Map - Coming Soon!