Players who join games already in progress, while mid-defense round, will now be invulnerable for 5 seconds to allow for them to spawn in without dying before their screen loads.
When completing acts on Normal or Hard difficulties, you will automatically receive the Easy achievement for that act, if not already completed.
Late joining as client during the build phase will now properly display the ready up checkmarks above already existing player's heads.
If a player is now standing in place of a broken turret, or barricade, when the round ends, the turret or barricade will automatically be sold to keep players from being stuck inside the buildable.
Fixed issue with Cups minigame causing incorrect characters to spawn behind cups after selection is made.