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Spit and Polish Update

Tau Ceti now supports "seated" VR with glide motion in a limited vertical range. Additional updates and bug fixes listed below.

Improvements

  • Seated VR using glide within a vertical range
  • Teleport to top of stairs, S2
  • Added to "dusty' look, building, TC
  • Changed some filler to be more story relevant, building TC
  • Increased lighting when building powered, TC
  • Increased contrast between charged and discharged RTGs of unknown origin
  • Portal power up audio indication (LIGO wave detection)
  • Portal code entry keys graphics revised, reminder to press key added
  • Branch 2 end scene updates - music by Antonio Bizarro, shelter, lights, blur, other added
  • Rain fog dynamically updated for storm, S5
  • Improved daytime moon, S5
  • Text warnings added to health monitor for freezing and low gravity

Bug Fixes

  • Fixed bug where drone lost, S2
  • Fixed bug where drones not targetable, S4
  • Re-enabled lightning during storm, S5
  • Correct fog "cross-eye" effect in TC
  • Corrected "flickering" lights when ship nav lights cycle, TC
  • Corrected ship battery switch double flip bug