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Spit and Polish Update
Tau Ceti now supports "seated" VR with glide motion in a limited vertical range. Additional updates and bug fixes listed below.
Improvements
- Seated VR using glide within a vertical range
- Teleport to top of stairs, S2
- Added to "dusty' look, building, TC
- Changed some filler to be more story relevant, building TC
- Increased lighting when building powered, TC
- Increased contrast between charged and discharged RTGs of unknown origin
- Portal power up audio indication (LIGO wave detection)
- Portal code entry keys graphics revised, reminder to press key added
- Branch 2 end scene updates - music by Antonio Bizarro, shelter, lights, blur, other added
- Rain fog dynamically updated for storm, S5
- Improved daytime moon, S5
- Text warnings added to health monitor for freezing and low gravity
Bug Fixes
- Fixed bug where drone lost, S2
- Fixed bug where drones not targetable, S4
- Re-enabled lightning during storm, S5
- Correct fog "cross-eye" effect in TC
- Corrected "flickering" lights when ship nav lights cycle, TC
- Corrected ship battery switch double flip bug