v1.4.1.6 Stable
Features
- Nearly full controller support.
Changes
- Enemy air units in campaign now have an ammo cap and will leave you alone after they expend it.
Bug Fixes
- Fixed bad implementation regarding terrain occlusion to visibility mechanics.
- Fixed a couple janks when camera is transitioning between modes.
- Fixed a bug that causes bases to flip sides when an engagement is left prematurely.
- Fixed crew remaining marked as captured when a challenge run is tried again.
- Fixed graphics menu in settings not showing up.
Controller Inputs
Here are the controller inputs derived from testing through a Dualshock 4 controller.
In Game
General Left Stick: Boat movement. Left Stick Pressed: Cut throttle. Right Stick: Camera movement. Right Stick Pressed: Magnify. Left/Right Triggers: Close out/in. Right Shoulder: Shoot while in rocket/utility weapon mode. Triangle: Targeting mode. Hold Circle: Combat mode selection circle, use left stick to select then release button. Hold Square: Call-in selection highlight, hold left stick directions to move the highlight for selection, pushing up or down before releasing square will cancel. Crew D-pad Left/Right: Select crew member. D-pad Up: Focus camera to crew member. Hold D-pad Up: Role selection circle, use right stick to select then release button. D-pad Down: Unfocus camera from crew member. Hold Left Shoulder: While crew is selected, this brings up the task category circle, use right stick to select then release the button. Misc Options: Brings up pause menu. Select/Share: Lets you leave engagement.
Campaign Map
Left Stick: Position target reticle control. Left Stick Pressed: Resets position target reticle and sets time speed to zero. Right Stick: Camera movement. Right Stick Pressed: Toggles follow player position, will untoggle if right stick is moved.. Left/Right Triggers: Zoom out/in. Left/Right Shoulder: Time control. D-pad: For general button selection. Cross: Activate selected item. Circle: Deselect. Triangle: Engage.