Hello everybody! Here is Crafter Talks Episode 02:
Just like what we mentioned in the previously, our producer Ken will be sharing development progress and thought process of developing Fight of Steel: Infinity Warrior in the video series Crafter Talks. And we will answer the questions from the previous talks if we could.
In episode 02, we share information about Factions in the game. In the distant future, advanced AI units, STEEL, are divided into three Factions: Protectors, Gears and Scavs. Our producer Ken will tell you how these factions come into existence, and our initial character designs.

"The Protectors":
The guardians of humanity. Built and designed to protect man from anything that would harm it. STEEL of this faction were originally produced for jobs like Policeman, Special Forces, Firefighter or personal security for Humans. Because of their core design and programming, they will never give up on humanity and they deeply believe humans will return someday; They work diligently to prepare for that day.

Gears:
They were designed for logistics and daily administrative work. slaves to the principles of function and efficiency. In the World of STEEL, units of this faction act according to pure reason and ruthless efficiency. They have judged organic life to be wasteful and inefficient. therefore, their chosen course of action is to destroy any organics on sight.

Scavs:
Their fate is bitter. In the old world they were the discarded STEEL. the Broken and the outdated. They existed for decades, dumped in the wastelands, in massive rusting piles of trash. But years ago, through some unknown means, their A.I. were reactivated. They have survived by collecting parts from scrap heaps, and when they have the opportunity, ripping parts off of any STEEL units who become too slow or careless. They are easy to recognize, with a look distinct from the other two factions. Their irregularly constructed bodies crafted from whatever they can get their rusted hands on.
Thank you for reading this. If there is any question or suggestion, please feel free to send it to us!
