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ZONERS v0.30 Patch Notes

ADDITIONS

  • Added Rhapsody's Melee, Projectile, Super & Dash animations and updated sprites for Rhapsody's projectile and super projectile

FIXES & CHANGES
GAMEPLAY

  • Fixed crash when pressing melee during contact with with ball collision
  • Amended keyboard aiming to account for fullscreen and window sizes greater than 720p
  • Fixed issues with Rhapsody's projectiles sometimes destroying each other during hit stops
  • Rhapsody's projectile notes now always display facing the correct way
  • Rhapsody's Normal projectiles and Super can now be dodged with a dash as intended
  • Rhapsody's Super now interacts with other projectiles in the normal way e.g it will destroy normal projectiles but can be stopped by other Supers
  • Rhapsody's Super will now hit the ball as well
  • Fixed bug with Rhapsody's Super where you could no longer use it for the remainder of the match if a round ended with them active
  • Rhapsody's Super projectiles can now be returned with melees more consistently if you are in the active part of the melee. You will still be dazed if you try to auto-deflect

MISC

  • Tweaked draw order and display of the middle shield