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Beta 1.7.0 : Housekeeping for Future Updates

If you haven't read the previous update, then you should. If you have read them, you also should because the original post was missing a ton of stuff that I might have accidentally deleted them during editing.

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Beta 1.7.0 : Housekeeping for Future Updates

How to get into Beta: ⁠How to get into Beta This version is not expected to go into default. We are releasing it solely for testing purposes.

Major Changes

Minor Changes

  • Replaced company and publisher logos (note: not a new publisher, just a name change),

  • Reduced memory load by optimizing bullet-related memory pool,

  • Increased battle engagement zone size,

  • Increased hitboxes on the map button to make it easier to click when towns have many facilities,

  • Reduced unnecessary camera shake in larger battles,

  • Added Adaptive Camera Zoom for smoother gameplay experience,

  • Updated Unity Steamworks API to the latest version (should reduce Steam-related crashes),

  • Reduced inventory sorting load, making item browsing faster (no frame loss),

  • Reduced inventory update load, making production completion sequence faster (no frame loss)

Bug Fixes

  • Removed lingering WASD and Space-to-Fire warning text at the start of battles,

  • Removed 3D render behind the game start cutscene that caused unnecessary GPU load,

  • Restored the missing Mund Kraken blueprint in settlements,

  • Fixed crashes triggered by production completion,

  • Fixed beams and lances sometimes not despawning