Hi everyone! Just a small update for you this week:
Users can now specify how quickly the helicopters drop off the military:
The cooldown works in the same way as unit cooldown, with the chopper moving 1 tile per cooldown. The default for this before was 1 tile per second so now you can crank it up to 1 tile per 0.05 seconds (or 20 tiles per second) if you like.
Other patch notes:
- Fixed bug where populate button could be pressed repeatedly after it disappears causing the game to crash
- Fixed a UI bug with the total cops slider
- Added to the in-game log more information about when zombies outnumber cops and vice versa
Coming soon: I'm working on a graph screen to show stats about the simulations but it's going to take a bit longer so I haven't included it in this update.
Thanks again and I look forward to your feedback as always!
