Hi everyone!
This week's update is the first step in a series of updates that aim to give players more control over what they can do during simulations, and I'm starting with Cops.
In the menu where you select a police station I have added the option to switch the Cop Dispatch AI from Auto to Manual. If set to Manual mode the police will not declare an emergency, quarantine or try to withdraw to the station at all. It is up to the player to decide how and when they do these things.
When manual mode has been activated the Cop Overlay screen will look different. This is still very much a work in progress section and a lot of features will be coming to this screen in coming updates.
The player can freely change the Cop AI between Incident, Quarantine and Withdraw mode at will. Previously this was outside of the player's control. When in Quarantine mode the player must choose which areas will be quarantined, they will not be automatically assigned.
It is my plan that on this screen players will be able to take the role of Cop Dispatch and try to contain outbreaks themselves. In previous updates I did already allow for the manual redrawing of quarantine zones already but the automatic AI was always on by default. This new screen is the beginning of a rework of the system so that it's possible for things to be a little more gamified.
I'm still planning how this is going to look and act, the buttons are rather placeholder at the moment but I have several ideas of what I want to add to this screen, so try it out and let me know what you think the player should be able to get cops to do!
Thanks again and see you in the next update!
