Heh, sorry more changes today. General feeling I'm getting is the game is way too easy so more changes (you guys are pros!). Maybe I'm overreacting - let me know if it's too hard now:
Generally made the game way harder (**NOTE** you will need to start a new save file if you want all of these changes!!!***):
- Increase cost of Tool upgrades
- Increase cost of Coop, Barn, and all Livestock
- Nerfed ore and ingot values
- Increased ore node HP so they take more hits to break
- Increased cost of house upgrades
- Increased cost of some recipes
- Increased time for most items in the refiners (Ore -> Ingot, Stone -> Concrete, etc)
- Fixed a bug where you would lose an item by taking it from a container when inventory full
- Fixed a bug that could cause scarecrows and bat houses not to work
- Fixed some issues with fruit trees and their transparency now works when behind them.