·Developer post·Original post (opens in a new tab)
v1.3.0 is now available!
New features
New contents
- New Union "Engineers association"
- New contents "Sanctuary"
- New function "Music hall"
Improvements
- Whisper system improvements
- Added "Ominus" to the list of recommended contents
- Added a link to the update schedule page to the bug report function
- Improved battle log for easier reading
- Apply translation volunteer texts.
- Moved the main parameters from overlapping with the character image to the bottom of the status bar.
Adjustments
- Some runes are set to not grant free skills.
- Changed the automatic activation conditions for "Diving"
- Changed so that status abnormalities that are permanently created by unique effects are not removed or cured by moving floors, etc.
- Changed to narrow down the selection of abilities for dropped equipment immediately after the game starts
- Adjusted the HP and HP stack amount of some enemy monsters
- Change the penalty of the rune "Special" to "Reduce all skill Remaining"
Fixes
- [Android only] Fixed a rare bug that caused the game to instantly close when launched.
- Fixed some texts.
- Fixed an issue where the description of each ability could not be opened from the item description in the blueprint.
- Fixed a bug where minions would sometimes be sent back when an enemy was defeated.
- Fixed an issue where the penalty from the rune "Special" was not being applied correctly.
- Fixed a bug that caused the runes "Auto: Wall" and "Auto: Sacred" to not function properly.
- The error "TOWN-JAIL-ADV-LOAD"
- Fixed an issue where some skill effects were not being applied when the character was "Defiant Enhancement" or "Healthy Enhancement".
- Fixed a bug where characters with "Twin resistance" would have higher resistance than the values displayed in all parameters.
- The error "MAIN-PICK-ITEM-LOAD".
- Fixed an issue where some equipment crafting results were not correct.
- Fixed some texts.
- Fixed a bug that the effect turn of the rune "Steel" was not as indicated.
- Fixed a bug where the effect of "Contagion" would also grant buffs to enemies.
- Fixed an issue where the effect of additional poison etc. was reduced when damage was reduced by a shield.
- Fixed a bug where the skill effect would become 0 when it became too large.
- Fixed a bug where the number of registered entries on Buriedpedia did not match the number displayed on the list.
- Fixed an issue where the number of elite monsters appearing would decrease when the risk was over 1000%.
- Fixed a bug that caused "Knowledge is Power" to not work
- Fixed the error "MAIN-PICK-SKILL-HELP".
- Fixed some texts.