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Big Map & Roles Update

Hi guys,

we are happy to finally present you the new update! With this update you will get THREE new maps: from small to huge. There are FOUR new roles with very special abilities.

Of course we also made bugfixes and other changes. But we don't write them down in this changelog. Probably the most important change would be that you can use the Ghostbox with the Psychologist regardless of the room (the creature no longer needs to be in the same room to answer you if you are a Psychologist).

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The new maps:

Backwoods Cabin:

This lonely forest cabin is located far from any civilization. This is good if you want to relax from the hectic everyday life in a big city. However, the nearest neighbors are very far away and so cries for help often fade into the darkness of the forest.

Nevergreen Terrace:

This family house is located in a small town. It is a quiet and idyllic place with its own nuclear power plant, which supplies electricity not only to the town but also to the surrounding area. The family house seems so familiar that you immediately feel comfortable and at home. But beware: every family has its secrets.

Nuttingham Castle:

This noble estate was built in the style of a baroque manor and has undergone several transformations over the generations. At the same time, the manor has always remained in the family of the Nuttinghams. The estate has its own cemetery, where the deceased members of the family rest.However, not all the deceased take it so exactly with the rest and do their creepy misbehavior. This place is famous for its ghost stories. So beware.

The new roles:

The Witch:

She can cast a protection spell on herself or teammates, allowing her to withstand another creature attack (usable 2x). In addition, her box allows her to cast incense sticks, which provoke the creature and immediately lead to a chase.

The Investigator:

He has the ability to get a random proof of a creature's behavior. Also, he always sees fingerprints. So they do not disappear for him. His box allows a flashlight upgrade that makes the light beam larger.

The Druid:

He has the ability to paint a mystical symbol on the ground. This symbol keeps all creatures away. His box allows you to drop a doll that attracts the creature's aggression, which protects the druid.

The half-demon:

When abducted by a creature, he can turn the tables and abduct the creature to hell himself. This offers him protection from the creature. His box allows him to drop a relic from Hell that attracts creatures outside of a hunt.

We hope you like the update and have a great week!

Dennis & Andre