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Beta Test Patch Notes 2020-04-06 & Steam Page Launch

It has been very exciting launching the steam page today! Alongside it I am releasing this patch with few improvements to the game. Additionally features such as these patch notes are now accessible to me so this is also a test of their feature set to better help serve you information in the future.

Below is the following rough changelog from the last update to the current version:

Gameplay:

  • Changed how AI use unit special attacks on the backend to improve workflow.
  • Both the dragon and Archer now use their special attacks when controlled by AI players. All units now have special abilities useable by AI.
  • Fixed an issue where the select Unit UI would not function correctly in VR.
  • Players now look at their spawn zone when their turn begins during unit placing.
  • Players now return to their spawn location after unit placing is over.
  • Bushes now correctly block line of sight.

Cosmetic:

  • Water VR fixes.
  • Potential Fix for Flickering Main Menu
  • When Shamans use a special attack it will then look at the enemy unit at the end of the attack.
  • Sound of the Archers bow audio has been dramatically increased.
  • Players in VR now have white blocks for hands rather than nothing.

Steam:

Added 3 more achievements bringing the total to 52!
These achievements require you to heal 250, 500 and 750 points of healing in a single game from your units. Try it out!

Other

If you have been testing the game so far, please take a look at the new trailer and provide your feedback!