Another small patch to fix a few issues. The issue causing the crash has been identified and I am working to get it fixed.
- Increased Siege Ladder health.
- Reduced the time needed for some of the enemy units to come in.
- Reduced the cost of pitch to 10.
- Prevent zooming in when switched to the overhead view so the toggle button does not disappear.
- Made an adjustment to keep guards so they more reliably go after enemies that are on the keep.
- Adjusted the Mesas level to reduce/prevent enemies from getting stuck near the starting flag.
- Several minor visual bugs.
