We've been hunting bugs last couple days, hopefully the game is more stable now.
Also enemy density in first missions was improved for better first impression.
Combat improvements are next..
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[VERSION 0.015]
* Enemy density in first 3 missions significantly improved
* Bug fixed - level up signalization not popping up for first level up
* Bug fixed - occasional incorrect player spawn point placement after entering a mission
* Bug fixed - rare dungeon generation fail with side paths leading to nowhere