3 big features are added in this patch (for beta testers):
New Big Features
- Goblins are added to the game as the 17th faction ! (Assassins with special abilities against the enemy king)
- Arcade mode added to Adventure (unlock reserve units and create your slightly customizable army to tackle the adventure levels)
- Analysis mode added as an option at the end of any game (check all your moves, and even replay levels by retroactively changing your decisions)
Other Updates
- Art update: (i) New world map additions, (ii) Gold chest visual for wins/losses, (iii) tengu + goblin on the main screen, (iv) updated faction button colors
- New animations for certain units (work in progress, more will be added, and the existing ones will be tweaked)
- A few bug fixes; now able to draw arrows during opponent's turn, selected unit can move right after opponent's turn without having to re-click, monkey throw pawn promotion fixed, beta testers not having access to mermaids/dragons/genies fixed (hopefully).
What's coming next
- Additional chess boards
- Chaos "random" faction
- Info menu
- Super tough adventure levels 41-50 (with +6 new units)
- Next batch of nerfs/buffs
- other stuff obviously because I can't stop feature creeping
Thank you for your support and don't forget to wishlist Mad Chess !