Developer postOriginal post (opens in a new tab)

Patch 0.103

General Changes

  • Downloading maps when joining a lobby now saves them for later so they don't have to be re-downloaded

Gameplay Changes

  • Ammo maker is now 2x4 instead of 3x4
  • Added wolf (hostile creature)
  • Added crab (critter)
  • Added sea shells (doodad)
  • Starvation and Severe Disease are now twice as likely to kill at 1 HP
  • A text notification appears when a civilian dies of starvation or disease

Bug Fixes

  • Houses now properly devolve when lacking luxuries
  • Distributor no longer gets stuck inside houses when delivering
  • Fixed a bug where all distributors would stop working if a house has been demolished
  • Fixed diseases and town fires not appearing at all
  • The player is no longer able to control other players buildings, such as training units or changing the town square
  • The fleshworks can now be properly built again when researching death magic

Graphics Changes

  • Updated Ammo maker's building sprite
  • Added Puppet theatre's worker animation
  • Added the Jester's and Hangman's protest animations
  • Re-designed the bard school (now called music school)