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Early Access Patch 12

Hello witches,

Here we are with another update. We feel like two highlights are worth mentioning - first of all, we’re expanding the map by opening a new exploration biome, Swamp. Watch out, don’t get lost! Additionally, from this update we’re enabling Tzoru breeding - by building your own stable, you can now breed Tzoru, expanding upon your menagerie. Full patch notes are as follows:

BUGFIXES:

  • Crystal Ball can now be correctly picked up again
  • Cuflows will no longer disappear from the Breeder
  • Fixed a rare issue that could cause the player to fall off their broom while flying above the city
  • All gem nodes should now respawn correctly
  • Changing between DX11 and DX12 will now save correctly
  • Alchemy Exam can now be progressed correctly
  • Metal Rack and Big Metal Rack slots will no longer bug out and prevent placing chests on them
  • Using Farming Charm no longer causes excessive Stamina drain
  • More fixes to flowers spawning underground
  • Fixed cutscene activator for “Soul of Boran” quest
  • Curry recipe no longer magically changes into Savoury Crepe after reloading the game
  • Fixed Gemstone Trophy collision for easier placement
  • Fixed an issue that could prevent spawning items on Astra Beacons
  • Demascium Bar and Bronze Bar no longer share an icon
  • Instant Grow Potion and Potion of Resilience no longer share a recipe
  • Added a missing item icon to Sweet Dreams Potion recipe
  • Fixed Miruta’s Nili Festival dialogue
  • Sky Mackerel now has its own icon
  • Clothes Hanger can now be correctly navigated with a controller
  • Dyeing table can now be correctly navigated with a controller
  • Added missing animation for Haddock
  • Thunder Eel is now correctly added to the compendium
  • Sweet and Mild dough no longer stack together in the inventory
  • Tutorial popup window will no longer block initial interaction with Rogost
  • Cat form no longer causes the player to skip the dialogue in Cat’s quest dungeon, preventing a blocker
  • Festivals now end correctly
  • Advanced Alchemy progress no longer resets after reloading the game
  • Fixed a rare issue with Scorpions falling underground, which could prevent the player from completing a riddle
  • Items received from Pafft Shrines will no longer disappear from inventory
  • Fixed Yutu quest - the cat will now appear correctly
  • Opening Camera with quick select menu will now cause it to display navigation prompts correctly

MAJOR FEATURES AND IMPROVEMENTS:

  • Added new biome: Swamp
  • Implemented Tzoru breeding; Stable plans can be purchased from Rogost, Tzoru can be purchased from Tulok or caught in the wild, just make sure you have a Female Tzoru. Tulok also helps out with the breeding process.
  • Reworked and improved the Relations UI
  • Higher quality of altars (and ingredients used) will now make the ritual last considerably longer
  • Added multiple hidden bags with special rewards, all around the world, that can only be found and opened in Cat Form
  • The NPCs now have more liked and loved gift options
  • Your coordinates are now displayed on the compass (turned OFF by default, but can be enabled in Options)
  • Added a new quest for Cassandra, related to Swamp biome
  • Added Feed Mixer to Rogost’s store
  • Added an UI tip for harvestable plants
  • You can now sort Waypoints on the map
  • Added new categories to the compendium
  • The player can now plant decorative trees on the farm
  • You can now fly higher
  • Significant updates to compendium and witch exam UI
  • Added new settings: motion blur and light shafts
  • Artisan table no longer requires wood to craft

MINOR FEATURES AND IMPROVEMENTS:

  • Store icons on the map now display their business hours
  • Adjusted Bortur’s Tree entrance to prevent the player from being stuck
  • Reduced the size of Clove model
  • Adjusted Rogost’s schedule to prevent him from rarely becoming stuck in his own house
  • White paint is now brighter
  • Added a book about Dree to the Library
  • Dyeing table now displays which items are usable on it
  • Added some new decorative carpets which you can put in your home
  • Adjusted Basic Fodder to work for both Cuflows and Tzoru
  • Disabled player collision with insects
  • Disabled player collision with harvestable plants on the farm
  • Cassandra’s shop will now display which of the purchasable blueprints we already own
  • Added NPC small talks with hints about gifts and game mechanics
  • Added 4 new magical vegetables
  • Wardrobe slots now display the colour of clothes
  • You can now build wooden paths on the farm
  • Added two new Kaoh locations to explore (a temple on the hills and a buried courthouse on the steppes)

We hope these changes will make your stay on the Fern Island more comfortable. Rest assured that your feedback is always heard, and is an important part of our workflow for future updates. Thank you for all activity so far, reporting issues and hanging out with us in Discord. We couldn’t have done this without you!

Best Regards,
Enjoy Studio team

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