Fixed an issue with the level end overlapping with other rooms, making it impossible to finish the level (Let me know maze level and map seed if you're still encountering a problem with the mazes!)
*Fixed a problem with the enemy weapon fire rate, when the enemy starts firing
Improved dynamic music intensity
Enemies with multiple weapons are now firing in succession or bursts
Zoomed out on mini map
Added wall bounce sound
Known bugs
menu music can play in game, if the game is re-started too fast.
* there's still an issue with placing the exit the level generation, it's going to be fixed soon (fixed in 1.5.3)
