🚀 Warped Space Update – Patch Notes Build 856.1x
“Everything Takes Damage Now”
A major step toward deeper ship systems, smarter AI, and a more dynamic universe.
This update introduces module damage gameplay loop, improved NPC behavior, and continued expansion of the early game experience.

⚠️ New Feature: Module Damage
Collision and Weapon damage can now impact ship modules
Ships are no longer just hull — systems can fail and malfunction independently
New Ship Status Readout:
Engine / Weapons / Shields
Status indicators: Green / Yellow / Red
Added Module Repair Button

🤖 AI & NPC Improvements
Added NPC Spawn Manager for streamable POIs
Updated NPC ships/hostiles now active in various POi's
Improved AI:
Navigation, Obstacle avoidance and Return to position/location logic
Reduced unintended collisions and self-destruction
🌌 World & Streaming
Start Area now partially converted to streamable content (5/8)
Added POI 4,5 and final POI for Early Access (Iteration still in progress)
Improved content streaming performance
Fixed issues with universe positioning system (Testing Phase : New Tech [x] in settings)
POI doors now remain unlocked where appropriate
General polish and system integration

🛡️ Shield System Update
Added Shield Upgrade Path
Introduced Shield Fragments
Reworked shield behavior for better consistency
Updated Shield Schematics
⛏️ Resources & Crafting
Updated:
Geodes
Mineable Crystals
Mineable Sulphur
Added Field Emitter Item + Schematic
🎨 UI & Polish
Cleaned up hints & debug info
Added New Ship Status Panel and Added Repair Ui to ship setup
General UI improvements

⚙️ Other Changes
Minor progression balancing
Updated Loot Pools
🧭 Dev Note
This update begins the shift toward a fully modular damage system. Your ship’s survival now depends on how well you manage and repair individual systems—not just your hull.
