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9/26 Update Note Details

Greetings, Warriors!
It's Paragon: The Overprime.

We have upcoming news from Planet Prime.

We greatly appreciate your interest, Warriors. Please see below for details.

[Item and Hero Balance Change Cycle Change Notice]

To facilitate precise balance changes based on the analysis of player's gameplay data, the item and hero balance change cycle will go from twice a month to once mid-month. However, additional updates will be conducted in cases of significant balance changes. We appreciate the continued interest and support from the community.

9/26 Update Note

New Hero Morigesh Added

[Morigesh]

Hero Introduction [Link]

3 New Skins Added

- Heroic (2 Skins): Morigesh/Muriel
- Rare (1 Skin): Rampage

[Heroic]
- Morigesh: Hurling Curse

- Muriel: Cyber Wings

[Rare]
- Rampage: Lyconn

Systems Added/Improved

[Tutorial Improvements]
- Additional information related to Prime Guardian's damage reduction will be provided.
- Due to the addition of the Auto-Purchase system, step 2 of Tutorial will be temporarily deactivated and will reopen at a later date.
- As a result, progression from step 1 to step 3 of Tutorial will proceed.

[Auto-Purchase System Added]
- Second step of the tutorial is disabled due to the addition of the Auto-Purchase system.
- Because of this change, only the first step and third step of the tutorial will proceed.

[New Shop Feature Added]
- Added the Recommended Items feature in the [Shop] menu.

[New News Feature Added]
- The [News] feature will be added to the [Lobby] menu. You can check Paragon: The Overprime's news via the in-game feature.

[Legendary Skin Exclusive Voice-Over Added]
- Added an exclusive voice-over for Legendary skins.
- Target Hero: Murdock (Space Travel)/Twinblast (Robo DK-III)/Kwang (Trip to Hell)/Revenant (Dokkaebi)

[Improved Hero Mastery Point]
Upon successfully completing a Competitive game, Hero Mastery points will be doubled. This applies to both victories and losses.

[Other]
- For Kwang and Revenant, lobby appearance motions, recall motions, and effects will be changed and added when using their Legendary Skins.
- Added a Karma effect.
- Added shortcut for team chat on/off option.
- The tournament emblems that were rewarded at the time of the last update will be replaced. In addition, the winning team, Korean Mafia, will receive an exclusive emblem.
- Added mark appearance effect to the MVP Battle Results.
- Improved the display of the Basic Attack Range of Ranged heroes.
- Improved the Recommended Items system.
- Resized the image of the Master Skin in the Lobby.
- The resource replacement for the login page will proceed.
- Adjusted the enable/disable display of in-game skills for more clarity.
- Added Team chat option to the [Smart Key Settings] menu.
- Added UI and tooltips related to the Low Priority Matchmaking.
- Screen effects for Torment Karma will be improved.
- In-game optimization will be implemented.

Bug Fixes

- Fixed an issue where Muriel's landing position is incorrect when the target is hit by Aurora's Frozen Track (Q-Skill) while casting Muriel's Faithful Vow (R-Skill).
- Fixed an issue where the turret was not deploying from the caster's position when using Iggy & Scorch's Another Friend (Q-Skill).
- Fixed an issue where random penetration occurs when using Karma Teleport into Aurora's Frozen Track (Q-Skill).
- Fixed an issue where Aurora randomly knocked far away when using Frozen Track (Q-Skill).
- Fixed an issue where the frame dropped when Iggy & Scorch used Another Friend (Q-Skill) while waiting to cast the skill.
- Fixed an issue where Wraith's AI Scanner (Q-Skill) would remove stealth even when not in range.
- Fixed an issue where the effects for Overheat and sprint mode in Crunch Encore! (R-Skill) skill was visible to enemy even when Crunch was in the Shadow Bush.
- Fixed an issue where the sound in the last part of Revenant's Abysmal Prison (R-Skill) was not playing.
- Fixed an issue where, upon reconnection during the Murdock's Commence Bombardment (E-Skill) state, the hero did not return to the base.
- Fixed an issue where, during the usage of Serath's Summoned Angel of Balance (R-Skill) , triggering Descending (E-Skill) resulted in another airborne motion.
- Fixed an issue where, when using the skill in Overheat stage 2 during Crunch Encore! (R-Skill), the start and end sounds of Overheat stage 2 were played simultaneously.
- Fixed an issue where, during Kwang's Rumble (Q-Skill), teleportation was not possible when there was a wall between the sword and Kwang.
- Fixed an issue where "Sets hard disk location" message is displayed when launching a game from Steam.
- Fixed an issue where hero jumps did not work smoothly on certain terrain between the Duo Lane and Jungle Lane.
- Fixed an issue where screen effects not being displayed when using Karma "Pain."
- Fixed an issue where Desync Correction (network error) text is randomly displayed when using Karma "Teleport."
- Fixed an issue where Health info for monsters not being displayed in the spectator state after death.
- Fixed an issue where Health bars are overlapped.
- Fixed an issue where "Starting Item" window not displaying when first entering the game.
- Fixed an issue where Karma remained unusable, despite the cooldown being fully replenished at the base.
- Fixed an issue where an effect does not display when reaching 750 gold in bounties.
- Fixed an issue where notifications not being displayed when new Karma is acquired.
- Fixed an issue where AI located on the Jungle Lane did not hunt all jungle monsters.
- Fixed an issue where the enemy core did not hit the heroes inside the area when an allied T-on was within the enemy core attack range.
- Fixed an issue where the AI playing Belica could place the Commander's Eye beyond the wall.
- Fixed an issue where, after the game ends, the result screen would not transition to the Lobby even when the result screen duration is set to 0 seconds.
- Fixed an issue where random crash occurred when spectating an AI playing Sparrow in spectator mode.
- Fixed an issue where the AI did not recognize the summoned hero when hit by the summons.
- Fixed an issue where, during step 2 of the tutorial, when the enemy Sevarog dies in the destroy the tower step, allied Grux does not move.
- Fixed an issue where the R-Skill state indicator was not activated even when R-Skill was available during the step 3 of tutorial progress.
- Fixed an issue where the appearance time of Prime Guardian's Underling during step 3 of tutorial was incorrectly indicated.
- Fixed an issue where the in-game chat scroll did not work during death.
- Fixed an issue where the R-Skill activation icon of the AI did not immediately activate.
- Fixed an issue where the appearance guide window on Spectators screen were not displayed correctly upon game reconnection.
- Fixed an issue where the Scoreboard was not updated for spectators randomly.
- Fixed an issue where, when participating in the game as a spectator, the status of jungle monsters except for Prime Spirit, Prime Guardian, and portals was not updated.
- Fixed an issue where, when summoning Prime Guardian's Underling in specific jungle locations, it would stop while moving.
- Fixed an issue where the Use Item display UI was displayed for a relatively long time in certain situations.
- Fixed an issue where, if a hero and the hero's summons were present in the enemy tower range, the tower did not attack the hero when the summons dealt damage to the enemy.
- Fixed an issue where the allied melee T-on, after defeating the targeted enemy T-on, would move to the enemy's tower.
- Fixed an issue where the charge count display for Scout Ahead Karma was displayed differently from the actual charge count.
- Fixed an issue where the hero's voice would cut off while selecting legendary skins for "Murdock" and "Twinblast" in the Lobby.

The provided information may be subject to change. Please see the update notices for details.

Thank you.