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8/29 Update Note Details (2/2)

Item Reworks

[Spirit's Fang]

#. Passive: Upon dealing Basic Attack or Skill Attack damage to an enemy, increases the hero's Movement Speed by 10% and deals physical damage equal to 75% of the hero's Physical Power every sec for 2 sec to the target and nearby enemies. (15 sec)
#. Stats: Physical Power 45, Attack Speed 20%, Health 250
#. Price: 2,800 Gold

[Clawed Storm]

#. Passive: Upon dealing or taking Basic Attack or Skill Attack damage from an enemy hero, increases the hero's Movement Speed by 5% for 5 sec. (1 sec) This effect can stack up to 3 times. At maximum stacks, additionally increases the hero's Movement Speed by 25% for 5 sec. (20 sec)
# Stats: Physical Power 50, Physical Penetration 15, Cooldown Decrease 10%
#. Price: 2,800 Gold

[Broken Watch]

#. Passive: Upon applying a skill to an ally hero other than the caster, recovers the caster and nearby ally heroes' Health by 24 + 15% of Magical Power every sec for 2 sec. (12 sec)
#. Stats: Magical Power 35, Health 250, Mana 300, Cooldown Decrease 10%
#. Price: 2,300 Gold

[Victorious Footstep]

#. Passive: Upon applying a skill to an ally hero other than the caster, increases the target's Physical/Magical Power by 18 + 15% of Magical Power and increases the target's Movement Speed by 8% for 5 sec. (15 sec)
#. Stats: Magical Power 40, Mana 300, Mana Regen 3, Cooldown Decrease 10%
#. Price: 2,350 Gold

[Optinium Mace]

#. Passive: Upon dealing Basic Attack or Skill Attack damage to an enemy, deals physical damage equal to 50% of the hero's Physical Power every sec for 2 sec to the target and nearby enemies. (15 sec) However, this passive only applies to melee heroes.
#. Stats: Physical Power 20
#. Price: 950 Gold

[Inquisitor's Prayer Beads]

#. Passive: Removes all debuffs on the hero when Health is 30% or below. (60 sec)
#. Stats: Physical Power 20
#. Price: 1,100 Gold

[High Priest's Consolation]

#. Passive: Upon being hit with a crowd control effect, removes all debuffs on the hero and nearby allies and recovers Health by 250 + 30% of Magical Power. (50 sec)

[Blacksmith's Scissors]

#. Passive: Upon being hit with a crowd control effect, recovers 2% of Max Health every sec for 5 sec. (30 sec)

Dev Comments
We have performed quality of life improvements on many in-game items. We have replaced item use effects with passive or Karma skills, and will continue to add and improve them in the future.
High Priest's Consolation/Blacksmith's Scissors item has been fixed to only trigger on Tenacity effects. The following Tenacity effects can now trigger the items: Stun, Airborne, Knock Back, Pull, Undo, Blind, Transformation, Root, and Hold.

Item Balance Changes

[Holy Relic of Osyne]

#. Combination
- Before: Giant's Dagger + Sword of Conviction + Ancient Text of Nata + 375 Gold = 3,100 Gold
- Now: Inquisitor's Prayer Beads + Sword of Conviction + Ancient Text of Nata + 475 Gold = 3,100 Gold

Dev Comments
Due to Inquisitor's Prayer Beads rework, combination has been changed.

[Osyne's Holy Water]

#. Stats
- Before: Physical Power 50, Magical Defense 40, Health 250
- Now: Physical Power 50, Magical Defense 40, Health 300

#. Combination
- Before: Carbon Alloy Vest + Plasma Cutter + Plasma Cutter + 250 Gold = 3,100 Gold
- Now: Carbon Alloy Vest + Inquisitor's Prayer Beads + Plasma Cutter + 50 Gold = 3,200 Gold

Dev Comments
Due to Inquisitor's Prayer Beads rework, combination has been changed and Health has been increased slightly.

[Mutant Po]

#. Price
- Before: 2,400 Gold
- Now: 2,600 Gold

#. Effect
- Before: Po's Power is stacked upon landing a Basic Attack on an enemy. (1.5 sec) This effect can be stacked. Landing a Skill Attack on an enemy while Po's Power is at maximum stacks deals Bonus Magical Damage equal to 150 + 50% of Magical Power.
Melee Heroes: max 2 stacks
Ranged Heroes: max 4 stacks

- Now: Gain 1 stack of Po's Power upon landing a Basic Attack on an enemy. (1.5 sec) This effect can be stacked. Landing a Skill Attack on an enemy while Po's Power is at maximum stacks deals Bonus Magical Damage equal to 150 + 50% of Magical Power.
Melee Heroes: max 3 stacks
Ranged Heroes: max 4 stacks

Dev Comments
Stacking conditions have been slightly adjusted and item effect has been reduced, as it was overly favorable to melee Caster heroes.

[Mana Black Hole]

#. Price
- Before: 2,800 Gold
- Now: 2,600 Gold

Dev Comments
Mana Black Hole was less likely to be picked if the enemy team had a lot of Caster heroes, due to the large number of Magical Defense-related item choices. We've also adjusted the price of Mana Black Hole to make it more attractive.

[Emergency Rescue Unit]

#. Stats
- Before: Health 400
- Now: Health 500

#. Price
- Before: 2,450 Gold
- Now: 2,500 Gold

#. Effect
- Before: Increases the hero's Physical Power by 15%. Also grants a Shield equal to 20% of Max Health for 3 sec when the hero's Health falls below 30%. (100 sec)
- Now: Increases the hero's Physical Power by 20%. Also grants a Shield equal to 20% of Max Health for 3 sec when the hero's Health falls below 30%. (80 sec)

Dev Comments
This item was becoming more useful late in the game, but had low purchase rate. We've adjusted the effects so that players can feel the effects of items sooner, starting mid-game.

[Dekima Cannon]

#. Price
- Before: 2,800 Gold
- Now: 2,400 Gold

Dev Comments
This item is for Warriors and Assassins, but the item's effects don't generate much synergy with those positions, so we've adjusted the price to account for the item's effects.

[Frendera's Flask]

#. Stats
- Before: Physical Power 55, Critical Rate 20%
- Now: Physical Power 60, Critical Rate 20%

Dev Comments
It's a very effective item for certain heroes, but its high price making it difficult to utilize in the early game. We've adjusted its stats to make it more useful in the mid to late game.

[Treasured Sword of the Kingdom]

#. Price
- Before: 3,700 Gold
- Now: 3,500 Gold

Dev Comments
This is the item that is essential for increasing critical hit, but the purchase rate is low due to its price. To make the critical hit build utilizing the Treasured Sword of the Kingdom more accessible, we have adjusted the item price.

[Margot's Stone]

#. Price
- Before: 3,100 Gold
- Now: 3,200 Gold

#. Effect
- Before: A successful Basic Attack on an enemy consumes 25 Mana and deals Bonus Magical Damage equal to 60 + 30% of Magical Power. Bonus Magical Damage does not trigger when required Mana is insufficient.
- Now: A successful Basic Attack on an enemy consumes 45 Mana and deals Bonus Magical Damage equal to 60 + 30% of Magical Power. Bonus Magical Damage does not trigger when required Mana is insufficient.

Dev Comments
This is the item that can do more damage based on mana consumption. The mana cost is a bit low compared to the damage, so we've adjusted the mana cost to match the damage.

[Black Sea Stone Bracelet]

#. Price
- Before: 500 Gold
- Now: 400 Gold

#. Stats
- Before: Magical Defense 20
- Now: Magical Defense 16

Dev Comments
Adjusted stats and price to make it more viable to buy when facing enemy heroes with magical attacks in early lane fights.

Systems Added/Improved

[Lobby Banner System Added]
- Added a banner to quickly check various information even when you are in game.
- Banners can be viewed on the lobby screen.

[Mastery System Added]
- Mastery has been added to the Hero menu.
- Mastery can be viewed separately for each Hero.
- The more you play that hero, the more Mastery EXP you gain, which leads to a Mastery Level.
- As you increase your Mastery level, you will be able to unlock the story behind your hero and earn a Master Skin as a reward.
- You can check the Mastery of other players on the game entry screen.

[MVP System Added]
- Points acquired through gameplay are totaled and one player with the highest score, regardless of win or loss, is selected as MVP.
- If the game ends abnormally (less than 10 minutes of game time), no MVP will be selected.

[Hero Passive Added]
1. Rampage

- Skill Name: Ultimate Recovery
- Skill Description: Recovers n% of Max Health every n sec while in the Jungle area.

2. Kallari

- Skill Name: Acrobatics
- Skill Description: You can jump up to 2 more times by pressing the Jump button while in a jump.

[Trailer Video Added]
- Trailer video will now play 1 time for newly created accounts.

[Tutorial Improvements]
- Tutorial has been updated to reflect changes to Karma and items.

[Recommended Items Changed]
- Certain Heroes' recommended items have changed.

[Effect Improvements & Additions]
- Murdock and Twinblast Legendary Skin Intro and Recall animation added
- Murdock and Twinblast Legendary Skin SFX and Voicelines added
- Broken Watch (item) SFX/VFX improved
- Spirit's Fang (item) SFX improved
- Dominating Hero effect now shows on the top of the scoreboard, with a bottom right indicator for the player only

[Battle Scoreboard Improvements]
- Ally Ultimate activation animation added

- Now marks the strongest Hero on each team

[Other]
- GRIM.exe's sprinting animation reworked
- Implemented optimization improvements for UI elements
- Implemented optimization improvements for map buildings
- Mouseover tooltip box location is now fixed
- Added a disabled indicator to Recall, Watcher's Eye, Karma, and consumable items when affected by the Silence Karma
- Leaver statuses now properly displayed on scoreboard
- Tooltip display sizes unified
- Added an effect to indicate targets inflicted with the Silence and Pain Karmas

Bug Fixes

- Fixed an issue where Serath's Execution by Illusion (Q-Skill) would animate awkwardly
- Fixed an issue where Twinblast's Equilibrium (R-Skill) would animate awkwardly
- Fixed an issue where the spawn location of Watcher's Eye created by Wraith's AI Scanner (Q-Skill) would be different from where he threw it
- Fixed an issue where Murdock's Commence Bombardment (E-Skill) would explode to the left of the target location
- Fixed an issue where the visual effects of Aurora's Frozen Track (Q-Skill) persisted longer than intended
- Fixed an issue where Greystone's The Transcendent Knight (R-Skill) would cause Greystone in a Shadow Bush to not appear as Stealthed to other Heroes in a Shadow Bush
- Fixed an issue where Maco's Maco Strike! (R-Skill) would not be fired to the front when cast while looking at the floor or sky
- Fixed an issue where Kwang no longer displays the hit effect when the New Moon Swing (LMB-Skill) and New Moon Kwang (R-Skill) 4-hit attack hits.
- Fixed a issue where Adele's Let Me Hold You (Q-Skill) would be interrupted or follow up attack would continue to trigger when Adele is equipped with Zinc's Claw Barrier and is hit by The Fey's Forest's Wind (Q-Skill).
- Fixed an issue where the UI would appear empty when viewing Detailed Results in the Battle Records after a game
- Fixed an issue where the screen would appear distorted when mousing hover a Hero portrait during draft
- Fixed an issue where tooltip windows would persist if the mouse is moved too quickly around Recommended Items in the Shop
- Fixed an issue when UI guide of functions unavailable to Spectators would show up on the Scoreboard
- Fixed an issue where the client would crash when pasting a large amount of text into the chatbox
- Fixed an issue where the location of allied bots would not immediately update in the minimap when they died
- Fixed an issue where the mouse cursor would disappear when trying to Auto-move on the Scoreboard while switching to Sprint
- Fixed an issue where the client would need to be restarted to log in again if there were duplicate logins
- Fixed an issue where players were unable to send Signals while the Scoreboard was open
- Fixed an issue where Hero voicelines would not play if an announcer voiceline was playing
- Fixed an issue where the Karma pop-up would display when moving your cursor over the right team's karma icons on the Hero Selection screen after entering the game as a spectator
- Fixed an issue where the Hero selection menu would not disappear after performing certain actions during draft
- Fixed an issue where the Karma Obtained pop-up would display when leveling up on an account that has already unlocked all Karmas
- Fixed an issue where the chatbox could not be disabled after activating it in the Battle Results screen
- Fixed an issue where Hero level would be displayed instead of Account level in the Battle Results screen
- Fixed an issue where Karma cooldowns would not be displayed upon reconnecting to the game while the cooldown is active
- Fixed an issue where the Spectator camera would move to match a dead player's camera when right-clicking on their location from the Scoreboard
- Fixed an issue where the client would sometimes not sync properly after using Teleportation
- Improved clarity by adding the disabled overlay to other key slot icons (on top of skill icons) when the Silence Karma is applied
- Fixed an issue where Mana would be consumed when hitting structures after purchasing Margot's Stone
- Fixed an issue where the client would not sync properly when getting Stunned or Rooted while moving forward and jumping (includes getting hit while sprinting and jumping)
- Fixed an issue where Wukong's cloud in Sprint mode would not appear when graphics settings were changed

The provided information may be subject to change.
Please see the update notices for details.

Thank you.