
Welcome Back, Adventurer
Let's get right to the point, this update adds two main story-related subsystems.
1、Camp display system
2、Options prompt system
These two systems will not affect the current story and quest structure, but will simply remind players where they are in the main line, and make some of the more obscure key options more recognizable.
In addition, not all of the key options have hints added, mainly because I think the clarity of some of the options is quite enough, and I still want to keep the exploration for players who like the type of story, so please accept my capriciousness in this part.

Lastly, the new main line of the game is also being written. In addition, everyone knocked the bowl for a long time of the second week of the succession system is also being developed. But these two are relatively large development content, so please give us some time, when we are ready, and then talk to you about the details.
Oh, yes, there is one more thing. The collector's book system, which allows you to view the ending CG, the character's post-talk and various collector's elements in the game, has been finalized. I hope that players who like the story and want to collect all the weapons, equipment and hidden elements in the game can have a place to show their achievements.
Please refer to the update list below for details of this week's update.
Bug fixes.
Fixed the bug of missing missions in battle archives.
Fixed the problem of character standby not working smoothly during some transitions.
Fixed the battle "Future, after this .....". The victory dialogue was stuck.
Fixed battle "Future, after this ..... Wrong character model.
Fixed the problem of missing title of some battles.

New content.
Camp system
Option prompt system
New instruction manual content
