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We Destroy a Black Hole

Enemy Updates

  • Rolling velocity improvements
  • Artificial intelligence improves, logic errors between navigation and attacks fixed
  • Enemy minimal fixes
  • Improvement in navigation offset (to have exact collision with the ground of each enemy)
  • Titan improves: new melee attack and changes in textures
  • New damage system, exact hit.
  • Drop probability adjustments
  • Enemy damage adjustments
  • Enhancements to enemy spawns

Gameplay Update

  • Improved VR interactions on machines
  • Weapon position on spawn bugs fixes
  • Grenade luncher improvements
  • Indicator manager improves
  • Several improvements in items
  • Tutorials improvements
  • Improvements in door interaction
  • Death animation integrated

Scene Updates

  • New houses
  • Loading indicator fixes