Happy New Year my friends,
I know you can't wait to read what's happening at Greifenstein Castle! The whole team is back from the holiday vacation and ready to get to work ( not that we were lazy on vacation 😉)
Please remember everything is still a work in progress and can change during development.
Closed Beta for all Backers (over 20€)
I know some of you are still waiting to get started, so here's a reminder: The close beta round will take place in February (probably at the end of February), so don't worry we haven't forgotten anyone and when we´ll send out these keys all backers who backed for early access will get a Steam key and can get their hands on!!
Complete new floor - The Classrooms
In the last weeks, we've made a completely new, never shown floor - the classrooms. But I have a confession for the screenshots my colleague played in GOD MODE so that nothing goes wrong 😅.





New Enemy type
Let me introduce you to a couple of enemies never shown before! Because we don't have final names for the new opponents yet, we're eager to hear some suggestions.
Question: How would you name them?


When you lift this opponent in the air, he starts to swim in the air ... totally cute :D
Hub redesign + co-op activities
The schoolyard/hub was pretty empty for a very long time, so we hired a construction company to redesign the schoolyard. Now the players in the hub can try out their spells or play some games in co-op mode.

Faction clothes
The unique extra for all of you who are looking for special clothes that are not simply available at the beginning of school to choose from the character editor. As you are completing tasks for the various factions, you earn points and increase your reputation. Thus, you can unlock the following great outfits!
Disclaimer: For each new character you create, you can earn and unlock them again.



Kickstarter exclusive clothes
We have already come up with the first ideas for your Kickstarterrexclusivee clothing and are testing them in the game! What do you think of our ideas?

General Information
Now a small overview of things we have done but which we can not yet present.
- There will be short story sequences, i.e. in that time you won't be able to do much other than complete the given task. This is not a typical video sequence.
- Attention, friendly fire will always work even if you are fighting a boss in co-op mode.
- Bosses will also get a mini dialogue.
- Objective: At the top left of the screen you will see your taskbar, in case you don't remember what you wanted to do while exploring.
You have questions? Just drop them in the comments!
Your team @rokaplay and @Alchemist Interactive

