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Patch 1.3.2

Minor:

- Reduced necromancer summoned minion life and damage by 30% to bring it more in-line with other classes
- Necromancer minions will now return to the you if the current target is too far away.
- Monster spawn areas now correctly spawn monsters when minions approach them
- Fixed Necromancer Pillaging passive skill that was adding an incorrect chance to find iron
- Fixed Necromancer Unholy Rage where Death was sometimes instantly killing monsters on higher health than intended
- Fixed Necromancer Bone Link idle mastery, so that it only applies to skeletons
- Fixed necromancer class description
- Fixed so you can see the duration for the idle Necromancer buff when auto-summoning minions
- Fixed minion life leech calculation that was incorrectly getting more life leech than intended