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Quantum Gravity Update - 1.1.15 (hotfix)

Thanks for all of you reporting bugs and sending feedback!
If you have anything to report don't forget to do it by pressing F8 in-game.

Changes

New illustration for the main menu and the world selection menu

Bugs Fixed

  • Transporter Arm built on a glitched spot
  • Skins 117, 118, and 122 go away when you save and open the game again
  • It shouldn't be possible to use the same origin slot for multiple target buildings when setting up magnetoids
  • Magnetoids stop working in multiple situations, especially when involving deposits.
  • Silent error on adding a magnetoid may make them unable to work
  • Silent error on canceling the magnetoid's target assignment context
  • Pet can get stuck forever sleeping behind Emilia (Leave the game and reload it to make it get somewhere accessible)
  • Driller on the Ruins Island can't produce anything
  • Collector Bot can be set to extract dead Jellyblues and not Moschys on the Behemuttium Island
  • Weird Magnetoid behavior after using the Buildings Demolisher
  • Multiple internal errors after using the Buildings Demolisher on an island that has animal feeders
  • Player stuck after leaving the Drameleon fight
  • The Cloning Machine has the wrong tile size displayed
  • Can't scroll on the House Shop Popup with the controller
  • Can't deposit items in the museum while mounted
  • Particle Accelerators are not selectable on the Magnetoid Screen
  • Changing a deposit set item from Twig to Packed Twig doesn't really change it
  • Matriarch's skin 119 unobtainable (Talk to her again then the option to gift her will be available)
  • Clicking and dragging gems to the Gem Overclocker makes them disappear (Gem Overclocker shouldn't support item dragging)
  • Broken navigation in Magnetoid screen using a controller
  • Can't remove magnetoids using a controller.
  • The Contracts screen doesn't scroll past Hypercomputer when using a controller
  • Some items may disappear from inventories if a specific silent internal error occurs before handling those items
  • New content islands, while invisible in the radar, emit a sound when hovering the mouse cursor over them
  • Dismantling an Animal Barn and entering it at the same time glitches the game

The whole changelog for all versions can be seen here:
https://docs.google.com/spreadsheets/d/1Wa_4ZIzs0ishtAuF4QO4tl1U5olC2lv1jdVhswKuBdU/edit?usp=sharing