Hey all, this is kind of more major then a minor update but oh well. This update brings so much playability to the game with things like price management, a sandbox map, thieves, Massive bug fixes, a logo creator and more!
WARNING this is one of the biggest updates and all previous save files are now broken because I have changed the location in which they are saved. sorry for the inconvenience this will not happen again!
A couple of updates lie between now and release one being actually fun to play! Also a trailer has been made for this game bringing it even closer to release!
Full Changelog:
- added: Price Management screen with the ability to change all the prices of any item being sold.
- added: Sandbox map play around with the game with no limits (literally)
- added: Thieves, these sneaky people will come into your store to grab items and RUN so be quick to arrest them before they despawn! < arresting not implemented yet oops ːsteamsadː will come out in a patch later this week
- added: screenshots to the locations
- added: A better more player friendly UI, icons are still the same cause I'm a terrible graphics designer.
- added: Locations: Westfield, George Street
- added: Cost to buy a new location
- added: Days for special events
- added: The type of mode the saves is in when opening the load menu
- prepared: customers viewing the value of items compared to the cost
- fixed: the customer and furniture UI not closing when opening a separate UI.
- fixed: some lag around the game
- fixed: Speed of scrolling through some menus
- fixed: building some furniture that the worker will do one wall without any inventory or use a bunch of inventory on one wall.
- fixed: vehicles being annoying and not dispersing inventory and not despawning.
- fixed bunch of other bugs
