Dear Users!
This is the Broken Universe development team.
Version 1.0.8, has arrived.
In this update, the balance of 9th Chapter's boss stage has been adjusted along with some building balance adjustments, and some major bugs have been fixed.
v.1.0.8 Patch Note
Balance
- Magnetic Pulsar Additional damage to self-destruct monsters: 100% → 200%
- Mine Launcher Additional damage to self-destruct monsters: 100% → 150%
- Crystal Tower PEN: 20/25/30 → 15/20/25
- Gauss Pulsar Additional damage to self-destruct monsters: 100% → 200%
- Quadra System Range: 350 → 300
- Impact Barrier Maximum damage cap: 175/150/125 → 150/125/100 Defense buff duration: 2s → 3s
- Magnetic Barrier DEF: 15 → 20 Additional damage to self-destruct monsters: 100% → 200%
- Freezing Rifle Turret ATT: 20 → 25
- Magnetic Pulsar EX Additional damage to self-destruct monsters: 100% → 200%
- Gauss Cannon ATT: 15 → 20 Additional damage to self-destruct monsters: 100% → 200%
- Exploder Additional damage to self-destruct monsters: 100% → 150%
- Chain Striker Additional damage to self-destruct monsters: 100% → 200%
- Tactical Nuclear Silo
Large monster damage reduction: 75% → 50%
9th Chapter
- Giant Hat HP: 300 → 500
- Enhanced Volcano Vent HP: 400 → 600
- Blade of Surtr Fire Damage: 12 → 20 Chain DEF: 15 → 20
- Santana HP: 12500 → 17500
- Garcia HP: 12500 → 17500
- Surtr HP: 25000 → 37500
Buildings
Bug Fixes
- Fixed an issue where the game would crash after playing a stage in 9th Chapter.
- Fixed the part where translation was not applied on some screens.
- An issue with excessively low video volume has been fixed.
Thank you for enjoying our game 💖 and feedback is always welcome. 😊