Dear Users!
Update news are here from Broken Universe development team.
Version 0.9.15 update has been applied.
In this weekly update, new content "Endless Mode" has been added. Play stages infinitely to test your best score! Endless Mode is unlocked after clearing the main chapter 4. And several improvements was applied such as adding expressions based on star achievement and medal achievement information on the stage selection screen, and adding a stage time limit information also.
In terms of balance, we slightly weakened the monsters up to chapter 3, increased the basic starting resource of the game by 100, and instead, the amount of additional resources that existed only in the boss stage was removed. Also, since the Shockwave Generator was too powerful in the some situation, we slightly increased its base performance and applied a penalty that does not apply additional damage when the target's HP is less than 50%.
In the next weekly update, the total leaderboard will be added. And a tech-tree preset will be added to improve the convenience of the tech-tree. Next, additional chapters are planned in the future. From Chapter 7, the difficulty of the game will be increased, so in the future, the difficulty of Chapter 6 and lower will be lowered.
Thank you for enjoying the game, and comments are always welcome. 💖
v.0.9.15 Patch Notes
New Contents
- Added a new game mode "Endless Mode" and it's leaderboards. Endless Mode is unlocked after clearing the Main Chapter 4; Mnima Planet. Player will record the time by playing as much as possible in a situation where the monsters get stronger after each phase. Player need gold to play Endless Mode, and the longer play, the more rewards get. No boss monsters and special product in Endless Mode. Sub chapter and some stages(Extermination Stage) cannot be played.
Improvement
- In the stage selection page, expressions according to star achievement and medal achievement have been added to each stage.
- Added stage timeout display to stage select screen.
- In the "Star Collecting" info popup, you can click the each leaderboards button to go to the corresponding leaderboards page.
- The expression of the special product sale button has been changed to the “Exchange to Power” button.
Changes
- The leaderboard shortcut has been changed to "R Key" → "L Key".
Balance
- The basic resource amount at the start of the game has been changed from 100 → 200, and the amount of additional resources in the boss stage has removed.
- Drone repair speed changed from 10+5% → 25+2%.
- Lander repair speed ratio changed from 60% → 50%.
- The conditions for monster fusion have been made more demanding, so it has been changed so that they do not fusion more often under normal circumstances.
- The rewards in Main Chapter 1 have been adjusted so that most base rewards are more.
- The "Ostrich Egg" monster's attack power has been changed from 90 → 80.
- The "Buzzard" monster's HP has been changed from 110 → 100.
- The "Rhino" monster's HP has been changed from 1300 → 1200 and DEF from 10 → 8.
- The "Gazelle" monster's HP has been changed from 105 → 100.
- The "Baobab" monster's HP has been changed from 1600 → 1500, and DEF from 12 → 10.
- The "Crab" monster's HP has been changed from 80 → 75.
- The "Conch" monster's HP has been changed from 65 → 60.
- The "Blue Whale" monster's DEF has been changed from 12 → 10.
- The "Tortoise" monster's HP has been changed from 1250 → 1200.
- The "Octopus Tentacle" monster's HP has been changed from 40 → 35.
- The "Cactus" monster's HP has been changed from 80 → 70.
- The maximum ATK limit has been applied to the explosion of "Blowfish", "Old Work Robot", and "Old Guard Robot" monsters.
- The delay of "Shockwave Generator" has been changed from 275 → 250, and the [No additional damage when the target's current HP is less than 50%] has been added.
- The "Ion Cannon" tower's damage range has been changed from 30R → 20R.
- The "Burning Blast" skill's damage has been changed from 25 per second → 20 per second.
- The "Starting Resources I/II/III/IV" tech's effect value has been changed from 100/100/100/100 → 100/125/150/175.
Bug Fixes
- Fixed an issue where the building icon did not reflect the minimum cost.
- Fixed an issue where Star Collecting was achieved internally when playing "Challenge Mode".
- Fixed issues with landing marks when playing sub chapters on "Wild Difficulty".
- Fixed an issue where item decks were always used only first.
- Fixed the issue where the next stage button on the game results screen did not work in some situations.
- Fixed the issue where changed difficulty information was not saved in some situations.
- Fixed the issue where the guide button could not be pressed in the information popup.
- The issue where the attack type was incorrectly indicated as physical damage in the description of the skill "Burn Blast" has been fixed.
