Developer postOriginal post (opens in a new tab)

Portal Mortal version 1.1.2

  • Fixed an issue, where opening the chest would leave it on a loop.
  • Fixed an issue, where some lights were flickering way too fast.
  • Fixed an issue, where some lights were dimming way too fast.
  • Fixed an issue, where all the weather effects were much more aggressively present than intended.
  • Fixed an issue, where disabling delta time could cause the game to run extremely fast.
  • Fixed an issue, where the screen would shake if player was looping between portals and zoom block was active.
  • Fixed an issue, which caused pendulums to act unintended ways, causing at least 1 level to be unbeatable.
  • Fixed various issues, most which only happened due to updated engine.
  • Fixed an issue, where destroyers wouldn't correctly return to their rightful place after reseting the state.
  • Fixed an issue, which caused none of the achievements to be obtainable.
  • Hopefully fixed an issue, where level would reset to wrong state after opening and closing the menu while player was dead.
  • Improved level name animation.
  • Improved server browser UI.
  • Improved solid collision dedection when player comes out from the portal.
  • Plenty of various level improvements.