- Added new mini campaign: Office.
- Added new block: Counter trigger.
- Added new option to Item Box: Blaster.
- Added new block: Alien sack.
- Added new block: Alien nest.
- Added new option to "Player Physics"-block: Disable illumination.
- Added more padding for helpful tips, so that the text stays inside the box.
- Added an option to slow down the game for an easier accessibility.
- Fixed an issue, where downloadable level description wouldn't scale the width correctly.
- Fixed an issue, where player could clip through a wall when bouncing between anti-gravity field and air.
- Fixed an issue, where players could make missiles and sawblades disappear by opening and closing menu.
- Fixed an issue, where zoom block wouldn't properly reset its state.
- Fixed an issue, where mechanical arms wouldn't correctly remember their saved checkpoint-position.
- Fixed an issue, where mechanical arms wouldn't get the right rotation speed value when loading a level.
- Fixed an issue, where elevators were accelerating just before bouncing to other direction.
- Clock will now show the time even in an inactive state.
- Download levels -tab will automatically default to featured levels.
- General level improvements.
- Hopefully fixed an issue, which caused the game to lock itself while loading a new level.
- Hopefully fixed an issue, which could temporarily deactivate the mouse, until block-menu was opened and closed again.
- Hopefully fixed an issue, where opening a level would lead to infinite pause screen.
It's been a year since the launch of Portal Mortal and to celebrate that occasion I've released this update containing a brand new singleplayer mini campaign! Soundtrack is also updated with the latest bangers.
I hope you enjoy this little update!